Got some chocolate fudge cake from Double T Diner c:

It’s here. Lets go. #thesims4





I like how the original title for The Fault in Our Stars is all poetic and then the Norwegians just translated it to “fuck destiny” and I think that’s beautiful

Aw man, I thought for sure this had to be bullshit but nope

Why is it always Norway

Norway, a nation where you can put the word “fuck” on the cover of a young adult novel.


1. Playing Innocent
A manipulator does not take responsibility for hurting others and instead plays innocent, acting like he is the harmed party when confronted about his hurtful behavior. By playing innocent and casting himself as the victim, he tries to throw his partner off balance, making her feel unjustified or even guilty about challenging his behavior. She may even become sympathetic, feeling that his bad experiences hurt him, instead of seeing his manipulative behavior as an attempt to win at all costs.
2. Rationalizing Behavior
A manipulator will offer rationalizations that justify his behavior, reasons that come close enough to making sense that the partner being manipulated is easily put off guard. The rationalizations are not his true motives, merely a means of justifying his conduct so as to avoid having to have a realistic discussion about changing it.
3. Now You See It, Now You Don’t
Try to discuss an area of disagreement with a manipulator, and the manipulator may try to retain control by changing the topic or throwing in everything including the kitchen sink to distract his partner from the discussion topic.
A classic example of how a manipulator diverts attention from the topic at hand is to talk about how the behavior he’s committed, and the partner has identified as a problem, is something other people do to him. He turns the discussion from his wrongdoing to how he is so often wronged.
Another approach is for him to introduce extraneous factors rather than respond directly to comments or questions.
4. Playing Dumb
Rather than address criticism or requests to change behaviors, a manipulator will often play dumb. With the goal of maintaining power and control, he will ignore the requests and not listen to others’s suggestions.
5. Sharing Half-Truths
A manipulator is likely to hide information that is relevant or deny his behavior by sharing just enough of the truth as necessary to convince others of his honesty. Key aspects of a situation may not be disclosed by a manipulator seeking to maintain control.
6. Inducing Guilt
A manipulative person makes accusations when confronted about his own behavior. Some classics are to accuse the partner of not loving him enough, not doing enough for him, or not doing enough to help him. His inability to change is portrayed as his partner’s fault. Typically, a manipulator chooses an empathetic partner who is vulnerable to this tactic.
7. Jokes and Insults
A manipulator will try to shame or intimidate his partner by making insulting remarks. When confronted, the manipulator will often try to pass off his rude and insulting remarks as “jokes.” A careful and honest listener will realize that his jokes are not funny and have serious, unfriendly overtones.
8. Blaming Others
A manipulator avoids responsibility for his own conduct by blaming others for causing it.
9. Minimizing the Significance of Behavior
Expect a manipulator to accuse his partner of making too big a deal out of his behavior. The partner will be accused of exaggerating the behavior itself or its significance. In other words, the manipulator contends “it’s not me who has the problem.”
10: Bullying the Victim
At the first sign his partner is trying to hold him accountable for his behavior, a manipulator may begin to turn the tables by bullying the partner. He may accuse the partner of wrongdoing on other occasions or of always treating him badly. By bullying the partner, he expects her to back off and let him maintain his controlling position.
***”Manipulation is a learned behavior — no one is born with it. It’s very much a survival strategy learned from early childhood and therefore changing the behavior is near impossible. Your time is better invested in developing strategies to protect yourselves, because you can never change a manipulator’s actions.”
In other words, dump the jerk and then look into how you attracted him in the first place. “Women who attract manipulators tend to lack self-worth and assertiveness, and they tend to be people pleasers. They trust to the point of ignorance and therefore do not realize that they are being manipulated until they have been in emotional turmoil for some time. It can often be years before they see the situation for what it really is.”
But once you do recognize it, you can put a stop to it. “First, take responsibility and own up to being a victim and a target.  And most importantly, get out of the relationship and become who you really are; not something someone else wants you to be.”
Sources: Carol Bengle Gilbert and Colleen Oakley

This makes my heart hurt actually


Geometric Lion Tat

Capsule Computer The Sims 4 Preview



I personally have had a long and storied history with The Sims franchise that started with the original game. From the moment I played, I was hooked. The combination of playing god and building these incredible mansions was just downright fun. Then as a teen, I logged some serious hours in The Sims 2, building Resident Evil’s Spencer Mansion with almost 1:1 accuracy, among many other feats, only to have my entire game directory deleted by my girlfriend at the time after one of our disagreements.

That pretty much killed my desire to play The Sims anymore, and I only dabbled lightly in The Sims 3 when it launched before finally giving up. Then EA announced The Sims 4 and I was intrigued, I now had a better computer and no crazy girlfriend that would delete my save file, so I started paying attention and with more and more information that got released (like the new Create-A-Sim and the new way that Build Mode would work) I started to get really interested.

Now we are only a few days away from the release of The Sims 4, and I was lucky enough to go and get some serious hands-on time with the game courtesy of EA. I got to play the complete build that will be available this Thursday, and I got to be excited for a Sims game once again. So with that in mind, I thought I would share with you all what I learned, and what I thought about it all before the game’s release on September 4th. Enjoy!


Since many of you out there have no doubt been playing through the Create-A-Sim Demo, and because I have previously spoken at length about the new system, I wont delve too much into it. What I will say however is that if you felt the demo was lacking in style options, then your mind is about to be officially blown. I would hazard a guess and say that the demo only contains about 1/3 of the clothing options available at launch. With the new precision face and body sculpting combined with a plethora of wardrobe options, you should be able to make your Sims EXACTLY how you want them, down to the smallest detail. Not only that but if you are not great at creating Sims from scratch, then you can just open the gallery and download something that someone else has made. Want to put Captain America and Jessica Rabbit into your town? Now you can with just a few simple clicks!


Build Mode

Some serious changes have happened with the build mode and I could go so far as to say that it might entirely change how people play. You still have access to all those fun tools, from before that allow you to create your dream house, or a single-bedroom style shack, but now you can do it quicker, easier and with much more precision.

The biggest addition is probably the fact that you can insert an entire room into your house. From the new “Styled Rooms” option you can place a completely furnished room right into the house in a matter of seconds. Each category of room (ie: study, lounge, bathroom, bedroom, kitchen, etc) has around about 7 different pre-built rooms, and each of these rooms has three different colour-coordinated themes. Not only that, but once you place a room you can drag, move and reshape the room as you see fit. This is a feature that EA have really drove home in their presentations about the game, and while it seems kind of trivial, once you actually use it you get to see how valuable a tool it really is. I imagine it is especially helpful for people who don’t want to worry about building houses, or those who just don’t know how to make a building that their Sims will love.


Once you have pieced together your house, it is all about the furnishings. The Sims 4 comes with just about every little piece of furniture that you might want to put into your house. Well, almost anything. I wanted to place a pool table for my Sim to relax with during his down time, but there was none to be found. No doubt this will be available in a later expansion pack, but a little disappointing that I couldn’t place one from the get-go.

One thing that always annoyed me as a player was the roofs. Making roofs that looked good was a laborious and almost impossible task, and eventually I would just give up and have this automatically created monstrosity sitting on top of my elegant resort-style manor, and it really was one of the game’s biggest faults. Now, the roof tools have changed, and you get complete control over the roofing. A new suite of tools means that the little angles on top of your house will now look excactlyhow you want them to.


That roof was so simple to create, yet looks awesome! I never could have done that in The Sims 2 or 3

Live Mode – Emotions, Whims & Multitasking

The Sims 4 plays a lot like previous Sims games; you move your Sim into a house, make them some friends, get them a job and basically control every aspect of their lives. Well now with the addition of emotions and whims, there is now more control and more depth to the game than ever before. All of these emotions and whims starts with the character traits that you select for your Sim.


My Sim has apparently never used a weight machine before, unlike his new friend.

Those who are familiar with Sims 3 or with the Sims 4 Create-A-Sim Demo will know that you can select a number of ambitions and traits for your Sims when you first create them. These dictate the type of Sim you create. For example, the Sim that I used was Self-Assured, Childish and Lazy. From the moment he moved into his home, these traits shined through in his available dialogue and interaction options. For example, even though it was 8:00am in the morning, my Sim wanted to take a nap to fulfill his “Lazy” trait. Not only that, but the type of traits a Sim has can determine which of the game’s many emotions that they can feel at any given time.

My Sim was Self-Assured, so he was regularly feeling confident in himself and his abilities. In addition to being able to talk to just about anyone confidently, he also got special interaction options with furniture in his house. The most notable of this was to “Pee like a champion.” I didn’t notice anything particularly different with him peeing like a champion, but the fact that he could gave me a bit of a laugh.


“Pee like a champion.” Damn straight!

Traits aren’t the only way that Sim’s emotions can be affected however, as the way a Sim feels will change as they go through their daily life. My Sim was trying to flirt with someone that he met at the gym, only to fail spectacularly and become really embarassed and awakward. When he was like this, he was adamant about getting away from all people and locking himself away. These new emotions and the whims that they cause really create a sense of life and realism to the whole game.

Without a doubt the new feature that excited me the most was the fact that Sims can now multitask! This can be as simple as having a conversation between multiple NPC Sims, or even just to eat a grilled cheese sandwich on the couch while watching TV. Giving Sims the ability to multitask really makes the game feel more natural and lifelike, while also allows for unique interactions that simply were not possible in previous games. Sims can now spot each other at the gym, or can sling insults at someone who is trying to flirt.


My Sim was just casually playing chess in the park, when this dirty man came up and just started talking smack…

Final Thoughts

I have spent a pretty reasonable amount of time checking out the forums and finding out what people have to say about the next iteration of EA’s person-sim, and a lot of people seem to be worried that too much content has been taken out. While it is understandable to be upset at the lack of pools in the base-game (a feature that has been present in the games since the original Sims), I think I understand why many of these changes have taken place and it is really a two-fold system. Firstly, the changes have resulted in a game that still retains the look and feel that Sims players have come to love, but at the same time has managed to cut down on processing power to ensure that it gets into the hands of as many people as possible.

Secondly, and probably most importantly; the people aspect of The Sims has been brought front and center. Emotions are a major part of the way The Sims 4 operates, and it dictates how characters will interact with one another and with objects and furniture in their own houses. While this is a little bit of a change from the past games, it will be interesting to see how this slight adjustment in direction changes the series. One thing’s for sure: we don’t have to wait too long until we are all able to grab The Sims 4 off of the shelves.


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